EaW U
A fan revival of Star Wars: Empire at War on Unreal Engine 5, rebuilt from the original game's own data and rules.
The goal
Players should not be able to tell that a different engine is running the game. The original game is the specification: its own data, statistics and rules drive the simulation. Even its quirks are reproduced, because players recognize them.
Where it stands
The first milestone is a complete space skirmish. It already plays from start to finish on Kuat, with the AI commanding both sides: building, purchasing, capturing and fighting until one side wins.
Land skirmish follows, then galactic conquest, then the story campaign. See the roadmap.
Requirements
EaW U contains no game assets. It reads everything from your own installation of Star Wars: Empire at War, so a copy of the game is required.
Screenshots and development updates will be posted to the devlog.
Community projects are fan-made and non-commercial. They are not affiliated with or endorsed by Lucasfilm, Disney or Petroglyph, ship no game assets, and need your own copy of the game.